FSEM 131
From Paintings to Pixels Fall 2018 |
Date | Topics | Readings | Writings | Labs/Projects | Events | |
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Aug 28 | FSEM Advising Sessions | |||||
29 | First class meeting: Art & CS |
Founders' Day Convocation |
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30 | Half-Day Schedule class: Syllabus |
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Sept 3 | Discussion: Abstract School of Art, the Two Cultures (C.P. Snow) Academic Honor Code, including Doing College-level Research essay (booklet p.11-17) Writing: 10 rules, reflective writing guide |
Kandel: Intro & Chap 1 | Prompt #1 due |
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5 | Programming: drawing functions; Processing immediate mode
code: drawing a castle example |
Don Knuth: Turing Lecture LCF: Intro, Chap 1 |
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6 | Panel Discussion on War and Forced Migration, 4:15 in Olin Hall, Love Auditorium | The Refugees Reading: Event 1 |
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7 | Hands-on: simple shapes |
PR: Shape I | Pre-lab: Light-bot Lab 1 |
FSEM sponsored: Exodus movie 5:00 in Little Hall, Golden Auditorium |
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Ciccone Commons: B-Day BBQ (Curtis-Drake Quad, Sat at 5 p.m.) | ||||||
Sept 10 | Discussion: Data input/output (Scientific method) Writing: Thesis handouts |
William Cronon: Only Connect... LCF: Chap 2 & 3 |
Optional Prompt due | |||
12 | Presentation: Picture This-How Pictures Work (Molly Bang book) | LCF: Chap 5 | ||||
13 | Living Writers guest: Viet Thanh Nguyen, 7:00 Colgate Memorial Chapel | The Refugees Reading: Event 2 |
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15 | Hands-on: many approaches to a program;
Processing reference; Worksheet 1 |
PR: Color (up to p.91, 9-14) |
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Sept 17 | Discussion: A Reduction Approach to (Brain) Science; Visual Thinking Strategy activity |
Kandel: Part II | Prompt #2 due | Lab 1 due Worksheet 1 due |
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18 | FSEM sponsored: Far from Vietnam movie 7:00 in Little Hall, Golden Auditorium |
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19 | Programming: variables & data types; Worksheet 2 | PR: Data I | Project #1 out | Picker Pairing: Lecture@ 4:30, Golden Auditorium Opening@ 6:00, Gallery |
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21 | Hands-on: at the library | Kandel: Part III (start) |
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Bicentennial Kickoff Weekend: Schedule | ||||||
Sept 24 | Discussion: Abstract Art; Brain computations Perception relations |
Kandel: Part III (complete) | Worksheet 2 due | |||
26 | Programming: repetition (while loop) code |
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28 | Hands-on | PR: Control I (up to p.55, 5-05) |
Project #1: sketch Lab 2 |
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Oct 1 | Discussion: Project #1 Presentation |
Kandel: Part IV | Essay #1: One month due |
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3 | Picker Gallery Tour | Project #1: table | ||||
5 | Project #1 Presentation continued | |||||
Fall Break | ||||||
Oct 8 | No Class |
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10 | Programming: random random circle code |
Worksheet 3 due | ||||
12 | Hands-on: loops continued snow code |
PR: Loop I (up to p.65, 6-04) |
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Oct 15 | Discussion: Neuroscience background; Art history, beholder share, artists views; |
PR: Math I | Lab 2 due | |||
17 | Programming: gradient rainbow code |
PR: Color I | ||||
19 | Hands-on: loops continued | Project #1: Milestone Hard-coded geo Lab 3 | ||||
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Oct 22 | Discussion: How Computers Work |
AU: Part I Chapters 1 to 4 |
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24 | Programming: setup()/draw() functions, implicit loop for animation |
Lab 3 due | ||||
26 | Hands-on: coding Project time, feedback | Bonus lab | ||||
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Oct 29 | Discussion: Standardized testing; incomplete data, data biases Art and technology: Miséreuse accroupie |
AU: Chapters 5 & 6 | Essay #2: Pair & Share due |
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31 | Programming |
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Nov 2 | Hands-on: | Project #1 Due | ||||
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Nov 5 | Discussion: Machine Learning; Titanic data example; Social Implications |
AU: Chapter 7 | ||||
7 | Programming: Scientific methods and the Process of coding Project 1 |
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9 | Hands-on: function & animation | Lab 4 | ||||
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Nov 12 | Discussion: self-driving car; full and SAE levels of automation, human involvement and overwrite |
AU: Chapters 8 & 9 | Worksheet 4 due | |||
14 | Programming: Animation vs. Interaction for motion code |
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16 | Hands-on: animating a ball | Lab 4 due | ||||
Thanksgiving Recess | ||||||
Nov 26 | Discussion: popular vs. good | AU: Chapters 9 | ||||
28 | Programming: animating colors code |
Worksheet 5 due | ||||
30 | Midterm | |||||
Dec 3 | Discussion:entrepreneur; disruptive technology; hackathon | AU: Chapter 10 + paper | ||||
5 | Programming: Animation vs. Interaction code |
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7 | Hands-on: Presentation | P2 Milestone | ||||
Dec 10 | Discussion: Third Wave AI; Aging Computer | AU: Chapters 11 & 12 | ||||
12 | Programming: Animation vs. Interaction code |
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14 | Final Presentations | |||||
Schedule to be continued... |
Reading labels according to Syllabus: